> Leaving the PC (Steam) behind really hurts... ...and sux too ! - Why I am not > surprised that You are from USA ?! > - Not having a little bit of gameplay looks amateurish and very suspicious. > - Having a pretty low goal ($50.000 not promising first class 2.5D platform game) and > itself through the finest G'n G ever : Ultimate Ghosts 'n Goblins > The only "downside" was exclusivity to PSP. This IS Your chance to correct the > unjustice CapCom did to us all and make similar game available to all platforms. > (read : make available to PC) > At this time, the similar KickStart campaign goes for BoogerMan and You know what : > They will NOT make their goal due to NOT having what to show us, but only talking - > no gameplay ! (at least they try with some animations now...) > I wish You very best and took my suggestions as friendly because they are
Thanks for your thoughts! We are going to try to convince Capcom to put it on Steam but it will ultimately be up to them.
Ultimate GNG only being on PSP is *exactly* why I thought this was a good idea.
The reason we don't have a prototype is because we had to move quickly to get a shot at the OUYA FreeTheGamesFund.com. There is no way I would present a prototype that wasn't up to Capcom's high standards. Basically, the FTGF is going to double our Kickstarter funds if we succeed. However, the money has been going fast and looks like it will be drained by December. It's only a million dollars for ALL developers and plenty of games have hit 100k on KS, so, that's only 10 games.
Hopefully we will succeed and it will be worth the risk. We do not get the money from OUYA until we present them a quality Prototype. We show them the prototype, they give us the KS match, and the quality of the game doubles.
Give me a chance and I will not let you down. That's why I'm offering to fully refund any backer because I know they are taking a chance on our team. See our FAQ on "No prototype" for my and my teams credentials. Thanks!
Monty
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