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Re: My take on the MAME licensing controversy (from Daphne author)
10/31/13 10:02 PM
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Disclaimer: I’ve worked on Daphne in the past, and have mixed feelings about the idea of making parts of it closed and/or commercial, but I think I understand where he’s coming from on this.
I’m glad to hear Matt respond directly to HowardC's points. I would add, though:
You've always seemed thoughtful (if a bit antagonistic) on Daphne-related issues. But I am dismayed to hear you say it is “supposed” to be a thankless, miserable job, done only for the love of the games. I think that’s the sort of attitude that has driven him to where he is on it now. It was never about money, and surely will never be sufficiently profitable to do for money alone. It’s just a meaningful, tangible way people can show support, and he can feel good about continuing to work on it for them. Presumably parts of it will still be useful to the community at large as well.
Edited by WarrenO (10/31/13 10:04 PM)
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