Quote:
1/144sec frame transmission to monitor = 6.9ms (G-SYNC)
Well, if this is how the thing actually works, then this technology is pure smoke. I thought the monitor would really show the frame as soon as it's signaled by the video card, at any arbitrary rate (between a range). If it's simply 6.9ms granular then there's nothing to see here, I agree SailorSat, you can definitely do the same thing by triple buffering on a 144 Hz monitor (I mean real triple buffering of course, not the fake circular frame queue implementation in DirectX), they would be just moving the triple buffering inside the monitor board. I want to believe they're doing it the right way so let's be prudent.
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