> > I see this option now under Windows Video Options. What does it do? Does it work > with > > GDI, DDraw, and D3D? > > More correctly, -unevenstretch (the default) gives you the previous MAME behavior. > -nounevenstretch restricts scaling to integer amounts, which can make scrolling games > look better. It appears that the option was added but hasn't been hooked up yet.
Thanks. I guess we have to wait for it to be implemented before we know which of the video modes it applies to.
|