> There is a full Direct3D vector effects implementation including glow and flicker in > MAME right now. Unfortunately it's broken in 0.150, but if you sniff around some > threads from about a month ago you might catch some screenshots.
From a quick look at the screenshots, this looks like the hardware glow I was missing from my original implementation (I had to do it in software hence the slow speed), but it seems to lack the other additions I made.
But the other things I added were really quite easy to do, so the moment the MAME team fixes the vector issue with this release I think I'll take a look and see about finishing it off.