> > You do know that what you posted backed up smf's point, right? Manic Miner is not a > > PC game. There's a clone someone made for the PC, but that doesn't make it a PC > game > > any more than MAME makes Tattoo Assassins a PC game. > > I don't see how I backed up his point at all. As I stated, it's a PC/platform game. > It was specifically coded for the Sinclair ZX Spectrum (a PC) and was officially > released on PC's (several PC's including the Amiga and Commodore 64) as well as > several platforms. Also, it was inspired by the Atari 800 game Miner 2049er, another > PC game.
None of those machines are PCs. No x86, no MS-DOS, no ISA or successor bus. In 1985 if you called any of those a "PC" you'd be mocked and run out of town. PC Magazine already existed then and it was clear what the 2 letter acronym meant.
"Personal Computer" spelled all the way out was more flexible, but the 2-letter "PC" even then had a strict definition.
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