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StilettoAdministrator
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Reged: 03/07/04
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Re: Gameboy Color (purple)
08/23/13 03:12 PM


> The bezel was scanned at 1200 DPI so the image is pretty large and the archive is 35
> megs. I only wanted to do this once and didn't want this to become obsolete in 5-10
> years when much higher resolution monitors are available. I thought about scanning at
> 2400 DPI but thought that would be overkill :-). I have more coming soon: A Gameboy
> Pocket (black), Gameboy Advance (purple), 2 Gameboy Advance SP's (black and purple),
> Nintendo DS (gray), and a GameGear. Here's a small taste of the Gameboy Color:

"Doing it once" - the only true solution to that, it seems, is to get the vectorization artists interested. Also, that seems difficult for them to do with photos of 3D objects...

What would be REALLY cool would be if the different color cases could be coded within a LAY file as some sort of palette change, to save space.

That might be artificial-looking and hard to do, however. And surely LAY files lack that functionality...

- Stiletto







Entire thread
Subject Posted by Posted on
* Gameboy Color (purple) Waremonger 08/23/13 07:40 AM
. * Re: Gameboy Color (purple) StilettoAdministrator  08/23/13 03:12 PM
. * Re: Gameboy Color (purple) Waremonger  08/23/13 07:42 AM
. * Re: Gameboy Color (purple) Retro27  08/23/13 09:58 AM
. * Re: Gameboy Color (purple) Waremonger  08/23/13 10:11 AM
. * Re: Gameboy Color (purple) StilettoAdministrator  08/23/13 03:15 PM
. * Re: Gameboy Color (purple) redk9258  08/24/13 01:26 AM
. * For your walls. :P Dullaron  08/24/13 04:53 AM
. * Re: Gameboy Color (purple) Retro27  08/23/13 10:20 AM
. * Re: Gameboy Color (purple) Envisaged0ne  08/23/13 07:56 AM
. * Re: Gameboy Color (purple) zanyt13  09/03/13 02:19 PM

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