I know -joystick_map works properly when using a USB joystick as I verified it with my USB XBOX controller. But does MAME recognize the joystick_map in the game's ini file if you're using keys and a keyboard controller?
I have created a keymap file for donkey kong where there are no dead zones and the perfect diagonals are sticky keys. But when I try to play donkey kong on my cabinet, the diagonals make Mario stop running.
For a test, I created a keymap to ONLY recognize/allow up and down and set that for galaga. When using my USB joystick, my ship doesn't move left or right - as expected. However, when I use the arrow keys on the keyboard, it moves just fine. This verifies that when using a keyboard/keyboard encoder that the keymap is ignored.
So I guess the question is, if you're using a keyboard is there any way to force it to recognize the joystic_map?
If it matters, I'm using .149u1 version of MAME.
-Mc
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