> I wonder if this has been asked before, I just had an idea. > I know that Namco12 games (Tekken 3, Tekken Tag, Soul Calibur 1) ran on modified > Playstation based hardware at 512x240, and some playstation games such as Bloody Roar > 2 run at a high resolution 640x480 mode, it's really amazing how much better looking > that mode is. > So technically shouldn't it be possible to compile the namco12.c driver in a way that > forces games to always run in high res mode?
No. PS1 renders the framebuffer into a game-selected location in VRAM. Making it artificially larger would stomp the textures.
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