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TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
Reged: 04/19/06
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Re: Nintendo sounds???
06/16/13 04:37 AM


> Hey guys,
>
> I see a number of posts regarding the jumpman running sound on Donkey Kong not being
> true to the arcade sound. While it may not be perfect, it's pretty darn good. Donkey
> Kong Junior and Mario Bros on the other hand...the running sound on each of those
> appears to be off quite a bit. Even the jump sound and thud when DK Junior lands
> appears to be off. Are these in the works to be corrected? It seems like they were
> just fine a few revisions ago. If so, cool. Just wanted to see what the skinny was.
>
> Also...off the Nintendo topic...are the explosion sounds in Asteroids Deluxe really
> quiet and off a bit? Asteroids seems fine.
>
> Thanks,
> Jason

Mario is noted in an MT report as being incorrect and known.
Donkey Kong Jr. has been fairly accurate since the samples left (we had a regression which was fixed in 0.140), but otherwise should be as near as we can be with discrete sound.

As far as Asteroids Deluxe, it might be more a case of Pokey volume being too high rather than discrete being too low. Find some reference recodings and compare, I guess.







Entire thread
Subject Posted by Posted on
* Nintendo sounds??? yoeddy 06/16/13 03:07 AM
. * Re: Nintendo sounds??? TafoidAdministrator  06/16/13 04:37 AM
. * Re: Nintendo sounds??? yoeddy  06/16/13 07:33 AM
. * Re: Nintendo sounds??? TafoidAdministrator  06/17/13 02:15 AM
. * Re: Nintendo sounds??? yoeddy  06/17/13 04:34 AM
. * Re: Nintendo sounds??? Anonymous  06/17/13 12:43 PM
. * Re: Nintendo sounds??? Envisaged0ne  06/17/13 12:07 PM
. * Re: Nintendo sounds??? Envisaged0ne  06/16/13 10:13 AM
. * Re: Nintendo sounds??? yoeddy  06/16/13 07:13 PM

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