DMala |
Sleep is overrated
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Reged: 05/09/05
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Posts: 3989
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Loc: Waltham, MA
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Re: 'Step On Beat' from the Genesis/MD to arcade version of OutRun?
02/27/13 06:30 AM
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> I do welcome an explanation as to why I could be wrong -since I suspect I might be. > It would be a good lesson.
Wasn't there a very similar thread here just recently?
The problem is that the "song" data in a console or arcade game isn't stored as MIDI, or anything portable like that. The instructions are at a much lower level, and you're basically not going to be able to take instructions written for one sound chip, feed them to something else, and get back anything recognizable. It's kind of similar to how code compiled for an x86 processor won't run on ARM (for example) and vice versa.
I'm sure RB will be here shortly to explain it much better than I have.
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