The uniformity of a console does indeed allow a developer to push the system to deliver more than could be done on a PC using hardware of the same generation as the console, and perhaps even one a generation or two newer.
But by the time they manage to learn how to do that, the PCs have gone through... how many generations? The graphics chip in the PS3 is/was a stripped-down version of one available for PC. The PC version was discontinued before the PS3 ever made it to retail, in 2006. It's been superseded 5 times over now. Other components are similar. Average-to-good for the time they announced it, in 2005, with potential fully realized only long after.
Meanwhile, they drag the PC versions of things down for all those years, when they're old hardware from day one.
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