> I don't use 'all' for MAMEUI. > Only 'make -j5 PTR64=1 OSD=winui' > (PTR64=1 to be sure the 64-bit architecture is used, but some people says it's > useless because it should be auto-detected. I have never been really sure about this > so I put it in my batch file in every case)
I'll give that a try to see if it does anything. Though, I have tested it without the PTR64 argument, and it does properly detect 32vs64. I also took out the -i, so this is the command that I'm using to compile now:
Code:
make -j5 OSD=winui
We'll see how well it works with that.
EDIT:
I still get this:
Code:
In file included from src/osd/winui/mui_opts.c:49:0: src/osd/winui/game_opts.h: In member function 'void game_options::load_settings(const char*, int)': src/osd/winui/game_opts.h:111:3: error: 'string_iterator' was not declared in this scope src/osd/winui/game_opts.h:111:19: error: expected ';' before 'value_str' src/osd/winui/game_opts.h:116:9: error: 'value_str' was not declared in this scope Compiling src/osd/winui/dirwatch.c... make: *** [obj/winui64/osd/winui/mui_opts.o] Error 1 make: *** Waiting for unfinished jobs.... Code:
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