DMala |
Sleep is overrated
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Reged: 05/09/05
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Posts: 3989
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Loc: Waltham, MA
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Re: Deco Cassette games and their countdowns...
01/25/13 09:44 PM
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> > Hi guys. Is it normal that everytime a Deco cassette game is loaded it has to count > > down? I thought once the nvram is written it wouldn't do this anymore but it does. > > > > Its arkward booting one of these games on my cab and staring at a countdown screen. > > > It's the way it was. Major arcade operators were known to power up games several > minutes before opening their doors (esp malls) to allow games to achieve that state > of readiness. > > I could be misremembering too, but I not sure DECOCASS hardware had any nvram/battery > backup.
If I understand correctly, the countdown is where the game code was literally being read in to memory from the tape. If there was a way for the machine to store that, you wouldn't have needed the tape in the first place.
The decocass driver runs pretty fast unthrottled. I usually just hit F10 and it zips through the countdown pretty quickly. I believe the driver also supports save states, so you could enable autosave to automatically save and load the state, and avoid the countdown that way.
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