> > The market has moved once again: > > Gambling/redemption games, pinball tables, video arcades, home consoles, PC games, > > iApps. > > It's getting worse than that (from our perspective, at least). A growing number of > teenagers don't have or want a computer at all. They have a phone for browsing and > "Twitbooking" and YouTube and casual games, and an Xbox or PlayStation for serious > games.
Eh? How do they type up schoolwork then? Borrow Dad's/Mom's/"the family computer"? Use a computer lab at school?
- Stiletto
|