> > But this isn't a emulation problem or anything, these games are fully compatable xp > > games, it's just they weren't tested on various hardware for bugs/glitches becuase > > they didn't need to be. > > No, they are not "fully compatible XP games". They were designed for specific > hardware, just like any other arcade machine. The fact that that hardware is based on > a legacy 32-bit PC means nothing in the long run. It's fixed specific hardware and it > must be emulated in that configuration for the game to play 100% properly. > > And yes, shitty Pentium 4 and Celeron games can be made to run full speed in > emulation. An x86-to-x64 DRC is effectively the same thing as just running the code, > just with the Ring 0 shit trapped out. VMWare 9 runs a lot of hardware-accelerated PC > games and demoscene productions at full framerate.
I always thought modern VMWare got a majority of its performance from Intel x86 VT-x, and AMD AMD-V. Guess I was wrong.
- Stiletto
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