> > The GTX260 is basically a twice-renamed 8600GT, not that great of a card for > shaders. > > I think that's true for the mobile graphics chips, but not the desktop ones > > The performance difference seems quite a lot.
Regardless, it's not a Fermi (GTX4xx) or Kepler (GTX5xx) part, both of which have orders of magnitude more shader FLOPs than the 8xxx/9xxx/1xx/2xx/3xx (all of which are the same architecture with minor process tweeks).