> I guess it's something specific to Minecraft then? Or maybe it takes more traffic > than a tracert generates before things go weird. > > You don't have anything like port triggering or enabled on your > router, do you? I had one a while back that would crash with port triggering enabled > every time I joined a torrent. I could see one getting overhwelmed by the traffic > from an online game and introducing latency trying to process every packet. > > Either that, or maybe your ISP is doing some kind of traffic shaping. Maybe they're > misidentifying the traffic from Minecraft and trying to throttle it like a torrent? > I'd be curious to see if any other online games have the same issue.
No port triggering, no clue on traffic shaping.
I torrented something just the other day, it moved through the pipes at expected speeds. SECTV isn't really much of a giant media conglomerate. I think the service is through something in PA. They try not to say.
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