MAMEWorld >> News
View all threads Index   Flat Mode Flat  

Lord Nightmare
Speech Synth Berzerker
Reged: 03/08/04
Posts: 855
Loc: PA, USA
Send PM
Re: @Kale's: The COP Diary #1
09/14/12 02:08 AM


> > I can't say anything about challenge, but in terms of outright complexity seibu's
> > stuff has sloop beaten hands down.
> >
> > LN
>
> They probably have betting pools over at Seibu/Moss on when Mamedev finally breaks
> the protection.

It isn't protection so much as a complete game-programmable co-processor with access to a ton of obscure peripherals, complicated sprite-sprite collision, an extremely complex dma engine (and palette dma), and math acceleration (sin/cos/tan/arctan/exp/etc). The games used these features (often poorly) to speed things up and offload processing from the main cpu.
The only part I know for sure is protection is the sprite encryption, but that's actually done by the sprite controller chip; raiden2 and zeroteam and raidendx just use the co-processor to unpack the key data before uploading it to that chip. (we have not yet figured out the exact correlation between the key data and the hardcoded-in-mame keys for each game but eventually it will get worked out)

LN


"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"







Entire thread
Subject Posted by Posted on
* @Kale's: The COP Diary #1 SmitdoggAdministrator 09/13/12 09:10 PM
. * Re: @Kale's: The COP Diary #1 gregf  09/13/12 10:16 PM
. * Re: @Kale's: The COP Diary #1 Lord Nightmare  09/14/12 12:21 AM
. * Re: @Kale's: The COP Diary #1 Master O  09/14/12 12:50 AM
. * Re: @Kale's: The COP Diary #1 Lord Nightmare  09/14/12 02:08 AM
. * Re: @Kale's: The COP Diary #1 R. Belmont  09/14/12 10:34 PM
. * Re: @Kale's: The COP Diary #1 jonwil  09/14/12 01:19 PM
. * Re: @Kale's: The COP Diary #1 dlfrsilver  09/14/12 07:21 PM
. * Re: @Kale's: The COP Diary #1 Master O  09/14/12 06:06 AM

Extra information Permissions
Moderator:  John IV, Robbbert, Tafoid 
2 registered and 102 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 1934