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krick
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Reged: 02/09/04
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Re: The importance of L2 cache and system bus speed
09/10/12 05:49 AM


It's been a while since I've run any MAME benchmarks.

I know there's now a -bench command line parameter, but does anyone have a batch file that runs through a list of specific games and saves the results to a file?

Speaking of games, what specific games should be benchmarked?

Should I be using the stock MAME 0.146 64-bit binary, or should I be compiling my own optimized for Core2Duo?

If I should be building my own, should I be using the new GCC 4.6.3 toolchain, or the older GCC 4.4.7 toolchain? (Assuming the 0.146 code will even build with the new toolchain)

As a side note, it appears that the stock MAME makefile doesn't specify any -march setting, from what I can find online, the default if not specified is -march=i386 or possibly -march=native, I'm not sure which. Is this intentional?


GroovyMAME support forum on BYOAC

Edited by krick (09/10/12 09:09 AM)







Entire thread
Subject Posted by Posted on
* The importance of L2 cache and system bus speed krick 09/09/12 07:13 AM
. * Re: The importance of L2 cache and system bus speed B2K24  09/09/12 08:36 AM
. * Re: The importance of L2 cache and system bus speed krick  09/09/12 09:00 AM
. * Re: The importance of L2 cache and system bus speed B2K24  09/09/12 11:11 AM
. * Re: The importance of L2 cache and system bus speed krick  09/09/12 09:30 PM
. * Re: The importance of L2 cache and system bus speed B2K24  09/09/12 10:52 PM
. * Re: The importance of L2 cache and system bus speed R. Belmont  09/10/12 02:32 AM
. * Re: The importance of L2 cache and system bus speed Quantum Leaper  09/12/12 06:48 PM
. * Re: The importance of L2 cache and system bus speed "The Manuel"  10/11/12 10:44 PM
. * Re: The importance of L2 cache and system bus speed krick  09/10/12 05:49 AM

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