Sorry if this has been answered already,but I am finding conflicting answers to this question.Does triple buffer do anything in Windows MAME? Reason im asking is because it seems that triplebuffer only applies to openGL programs,according to some sites,and others say triplebuffer works for both directx and openGL.
For me anyway it seems when I enable triple buffer older games like Donkey Kong & Gradius have a audio crackle in them. Thanks
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