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MASH
MASH
Reged: 09/26/03
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MAMEinfo 0.146u2 :)
07/02/12 10:09 AM


MAMEINFO.DAT 0.146u2

* Updated to MAME 0.146u2
* Added 0.146u2 Source/Listinfo changes
* Newest Bugs (2nd Jul)
* Added more or fixed infos from MAME 0.110u4 - 0.122u6
* Fixed Mameinfo.dat infos.



Download at: http://www.mameworld.info/mameinfo

MAME Testers at: http://mametesters.org/view_all_set.php?sort=last_updated&dir=DESC&type=2



"Theory is when you know everthing but nothing works.
Practice is when everything works but no one knows why.
In our lab, theory and practice are combined:
nothing works and no one knows why."



New in MAME 0.146u2


0.146u2

- New games: Fantasy Zone II - The Tears of Opa-Opa (System 16C version), Fishing (DECO Cassette), Mahjong Dai Touyouken (Japan), Mahjong Janshin Plus (Japan), Return Of Sel Jan II (Japan, NM557), Space Invaders Multigame (M8.03D) and Super ABC (Pac-Man multigame kit, Sep. 03 1999)
- New Working games: Jingle Bell, Linky Pipe, Off Road Challenge and Touryuumon
- New Non-Working games: beatmania IIDX 2nd style (GC985 JA), Multipede (Centipede/Millipede multigame kit), Skins Game (1.06), Triple Play (Ver. 1.10) and Wild Poker (ver. D 1.01)
- New clones: Arkanoid (bootleg with MCU, set 2), Dynamite League (US), Missile Command Multigame, Skins Game (unknown alt. version), 9x Space Invaders Multigame, Raiden (set 1), Super ABC (Pac-Man multigame kit, Mar. 08 1999), Touchmaster 4000 (v6.02 California), TX-1 (Japan rev. B), U.S. Championship V'ball (bootleg of Japan set), War Gods (HD 10/09/1996 - Dual Resolution), War Gods (HD 08/15/1996) and War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)
- New drivers: atlantis.c and wildpkr.c
- I8051 CPU: Update the MCS-51 timers sequentially for each cycle. Fixes sound CPU serial communications in the eolith.c games
- TMS32031 CPU
. Don't set underflow when doing a floating point subtract that results in 0
. Don't overwrite the exponent during a FIX operation
- TMS9900 CPU: Fixed some issues with the LOAD interrupt (NMI) and an uninitialized variable
- TMS9980AL/TMS9981L CPU
. Added cycle-precise implementation of TMS9980a
. Changed TMS9900.c to allow for subclassing TMS9900 and TMS9980a from a common parent
- uPD7810 CPU
. Fixed setting of flags in the ACI_[VABCDEHL]_xx functions
. Fixed handling of Carry flag in the DAA instruction
- POKEY sound: Comment out error.log flooder
- QS1000 sound: Added preliminary QS1000 sound emulation. TODO: Looping is currently disabled. Figure out unknown sound header parameters. Figure out and implement envelopes and filters. Pitch bending. Dump the internal ROM.
- SN76489 sound: Modern class implementation, appended to legacy code
- Taito Ensoniq ES5505 sound (audio\taito_en.c): Fixed 68000 CPU2 clock speed in galastrm.c, groundfx.c, gunbustr.c, superchs.c, taito_f3.c, taitojc.c and undrfire.c
- TMS5220 sound: Class re-implementation, appended to legacy version
- PCI: Made PCI legacy and new implementation coexist for now (machine\pci.c; affected drivers\calchase.c, chihiro.c, cobra.c, funkball.c, gamecstl.c, magictg.c, mediagx.c, midqslvr.c, queen.c, savquest.c, taitowlf.c, viper.c, voyager.c and xtom3d.c)
- Hard Dish/CD-ROM
. Fixed uninitialized CHD variables that were creeping into output
. Changed qsort() callback to never return "equal", working around unstable system libc implementations (util/chd.c and cdrom.c).
- bfm_sc2.c and bfm_sc4.c: Fixed crash after OK (ID 04923)
- bfm_sc4.c: Fix for -validate issues (drivers\bfm_sc4h.c)
- cd32.c: Fix so it can find the CD-ROM (ID 04821)
- centiped.c: Small cleanup (multiped, millpac)
- cmmb.c: Updated notes in the driver
- dec0.c: Added basic support for the bootleg sprites used by clones Automat (bootleg of Robocop) and Secret Agent (bootleg)
- dkong.c
. No need for custom EEPROM intf in the Donkey Kong II clones
- eolith.c
. Added preliminary QS1000 sound emulation
. Update the MCS-51 timers sequentially for each cycle. Fixes sound CPU serial communications in the Eolith games.
. Boost interleave for Eolith sound to correct syncing issues
. Fixed Linky Pipe (Game now playable). Game seems to randomly hang based on the lower 2 bits of the "dipswitches" at boot. Is this protection, some kind of left over debug code, or a CPU bug? The game seems fine with those switches left high.
. Fixed rom load error in Steal See
- freekick.c: Added GAME_NO_COCKTAIL flags to some games which never had it working or had proper support for it
- igs011.c: Decrypted clone Mahjong Nenrikishu SP and added patches for protection
- jaguar.c: Allow for 2 seconds of emulation to boot up before applying quickload
- limenko.c
. Hooked up preliminary QS1000 sound to dynabomb, legendoh and sb2003
. Corrected the QS1000 OSC from 24kHz to 24MHz in the PCB info
. Minor whitespace correction
- pacman.c: Cleanup driver
- pgm2.c: Added motherboard specs/notes to driver
- pinkiri8.c: Made the VDP map actually belong to the VDP, handling the palette manually. This fixes all sets crash after OK (ID 04759).
- seta.c: Fill in some missing Seta PCB board numbers. Correct the board numbers as they are silkscreened on the PCB.
- taito_h.c: Update machine def with xtal defs & slight rewording in the header
- vamphalf.c
. Added preliminary QS1000 sound emulation to Mission Craft and Wyvern Wings
. Readjusted visible area in the driver based on tests comparing emulation and original PCB observations
- Crazy War
. Hooked up QS1000 sound
. Fix for "Required device 'soundcpu' not found"
- Cross Pang: Fix for 'Bonus Power' DIP location
- Doraemon no Eawase Montage: Fixed crash
- Gals Panic: To my knowledge, flip screen never worked correctly for Gals Panic (US, EXPRO-02 PCB) and clones
- KlonDike+: Fix for "Required device 'soundcpu' not found"
- Mortal Kombat: Replaced bitrotted rom for clone (Turbo 3.0 08/31/92, hack) which caused hanging during demonstration
- Off Road Challenge: Fixed TMS32031 CPU1 (Game now playable) (ID 02355)
- Qix: Identified (set 1) as Rev 2 and corrected the rom names
- Raiden: Redumped rom gets the new Raiden set working. Reordered the set with additional information.
- Touryuumon: Added proper mahjong panel inputs. Game is fully working other than the initial boot reset (that needs default NVRAM)
- TX-1: Added documentation about the TX-1 (Japan) PCBs
- Input port
. Doing renumbering for controller port players, to enable dynamic controller boards.
. Fixed call device line write handlers (emu\ioport.c). This fixed Zaxxon and Congo INPs do not play back correctly (ID 04892).
- Dipswitch
. Added DIP locations to buggyboy, crusnusa, crusnwld, offroadc, tx1, umanclub and wargods
. Fixed dipswitches in dremshpr, eolith.c, igs009.c, ironfort, midvunit.c, qix, spacefb, sryudens, tx1.c and umanclub
- Fixed rom names in blandia, ckongpt2 and jjsquawk
- Description changes of Arkanoid (bootleg with MCU, set 1), Cannon Ball (Pac-Man Hardware), Caterpillar (bootleg of Centipede), Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057), Funny Fruit (Ver. 1.13), Grand Prix '98 (V100K), Il Pagliaccio (Italy, Ver. 2.7C), Magic Worm (bootleg of Centipede), Mahjong Nenrikishu SP (Japan, V250J), Millpac (bootleg of Centipede), Name That Tune (set 1), Qix (Rev 2), Raiden (set 2), Raiden (US, set 1), Raiden (set 3, Alternate hardware), Raiden (US, set 2, SEI8904 + SEI9008 PCBs), Strip Teaser (Italy, Ver. 1.22), Super Glob (Pac-Man hardware) (German bootleg), Trivial Pursuit (Genus II Edition), Trivial Pursuit (Spanish), Trivial Pursuit (Think Tank - Genus Edition) (set 1), Trivial Pursuit (Think Tank - Genus Edition) (12/14/84), TX-1 (Japan rev. B), TX-1 (Japan rev. C), TX-1 (World), U.S. Championship V'ball (bootleg of US set) and War Gods (HD 12/11/1995)
- Renamed (dleague) to (dleaguej), (raiden) to (raidenb), (raidenu) to (raidenua), (raidenua) to (raidenu), (tx1) to (tx1jc), (tx1a) to (tx1) and (wargods) to (wargodsb)
- MAME
. Whitespace mame.lst clean up, misc clean up & minor corrections for various Sega protection notes.
- SDLMAME
. Support newer Linux distros for SDL using GCC 4.7
. Clean up GCC 4.7 test so it's the same path on all targets
- MESS
. Various improvements of MC1502 driver (video\pc_cga.c)
. Added 16-bit Ensoniq synthesizers and samplers Disk format. Support MFM formats where sector numbering starts at 0.
- Compiling
. Stop repeated make all runs from toggling between building chdman & mame due to both being dependent on version.o, which is always recreated when either exe is built (makefile + src\tools\tools.mak).
. Swapped order of version.o linking for consistency (makefile)
. A few preliminary GCC 4.7.x changes (drivers/cobra.c + video/polynew.h)
. Make it compile on windows mingw 4.7.x








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* MAMEinfo 0.146u2 :) MASH 07/02/12 10:09 AM

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