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Firehawke
Manual Meister
Reged: 08/12/06
Posts: 665
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Potential problem with vsync+multiple monitors?
05/13/12 04:53 AM


I can't seem to reproduce this consistently, but I figure I should pass this along to see if anyone else has any ideas.

Using VSYNC with multiple monitors has a rough 50% chance of causing MAME to run normally until the emulation starts (read: pre-start warnings about not supporting cocktail rotation work fine) but once the game actually starts up, MAME stops taking input at all and has to be end-tasked.

It MIGHT be multithreaded-related, as turning that on seems to have made it worse, but I'm not 100% sure. I don't have enough to go on to get this to MAMETesters, so I figure my best bet is to get this one over here to see if anyone else can reproduce it.


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Try checking the MAME manual at http://docs.mamedev.org







Entire thread
Subject Posted by Posted on
* Potential problem with vsync+multiple monitors? Firehawke 05/13/12 04:53 AM
. * Re: Potential problem with vsync+multiple monitors? R. Belmont  05/14/12 10:25 PM
. * Re: Potential problem with vsync+multiple monitors? Firehawke  05/14/12 11:58 PM

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