> this is also present in both Shinobi and Shadow Dancer (segas16.c and segas18.c?) > could someone confirm for me please?
This thread is about games on PlayStation hardware, all of which exhibit a common flaw. If Sega had that in 1986, Nintendo doesn't know how lucky they were ;-)
That aside, I don't see any such problems in those games. Turn off HLSL if you're using it and see if that's the cause.
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