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MASH
MASH
Reged: 09/26/03
Posts: 1775
Loc: Germany
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Re: Missing init sound in Tailgunner
03/09/12 12:10 AM


> What do you mean by "playing at startup"
> Do you mean in game, or during attract mode?

Right after pressing OK in MAME 0.87u2 the hypersp.wav sound was played. And it was in 0.87u3
and not u4. Sorry for it!

> All of the sounds play appropriately on my PC.
>
> There is a note about laser fire not playing properly and after reviewing the
> comments on mametesters, I agree.
> I have some ideas about how that could be fix.
>
> I'll look into getting a fresh recording during my next warehouse run.







Entire thread
Subject Posted by Posted on
* Missing init sound in Tailgunner MASH 03/08/12 07:43 AM
. * Re: Missing init sound in Tailgunner Gyrovision  03/10/12 03:29 AM
. * Re: Missing init sound in Tailgunner MASH  03/10/12 01:54 PM
. * Re: Missing init sound in Tailgunner TrevEB  03/08/12 09:21 PM
. * Re: Missing init sound in Tailgunner MASH  03/09/12 12:10 AM

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