MAMEWorld >> MAME Artwork: Official
Previous thread Previous  View all threads Index   Next thread Next   Flat Mode Flat  

R.Coltrane
MAME user since 0.11
Reged: 08/07/05
Posts: 495
Send PM
Re: Question about artwork Aspect Ratio
02/25/12 12:37 AM


> "SDLMAME" has a feature called -ues (or unevenstretch) - defaults to on, but you can
> set to disabled (-nounevenstretch) and then get 1:1 pixels with integer stretching.
> The downside to this is you will get windowboxing effects when it's not an exact
> integer stretch.
>
> You can acquire a Windows binary of "SDLMAME" sometimes, or build one yourself with
> the usual compiling tools and official MAME source. (Technically you shouldn't call
> it SDLMAME any more since it became part of the actual MAME project...)
>
> I've often wanted this as a feature in standard MAME.
>
> - Stiletto

Thanks Stiletto, I'll give it a try later. In fact, I've made a few mistakes in my original post (fixed now, go read that again :P). Hardware stretch is a DDraw option, not D3D. I'm aware of bilinear filtering also, but as you said, it causes undesired effects if you turn it off.
And regarding D3D, it really makes the line thickness distortion as I said before, no matter which resolution/video card you use. I've tested it today with 4:3 aspect ratio and to my surprise it has a slighter better quality than 1:1, by displaying 'near-square' pixels with less distortion (but the thickness difference in some of the vertical lines are still there). But anyway, this is the best option to use together with artworks provided here. It's faster than DDraw and will fit the screen in a better way. Also, you won't notice the little distortions because the game's screen will be smaller . Thanks to Mr.DO! for the tip.

But, as I said before, for the best MAME gaming experience, I will definitely stick with DDraw, with no hws and 1:1 aspect ratio.

And Mr.DO!, don't worry about that stretched pictures I've submitted earlier today. I think they've got streched by the crappy video card I have in that specific crappy computer I was using, that I'm sure has a crappy video card. Here at home, with my Radeon HD 5770 I've got perfect non-stretched artwork and everything is working just fine. I'm really sorry about that! I really should test more options before opening my big mouth!!

Edited by Roger Coltrane (02/25/12 01:14 AM)







Entire thread
Subject Posted by Posted on
* Question about artwork Aspect Ratio R.Coltrane 02/24/12 03:17 PM
. * Re: Question about artwork Aspect Ratio Mr. DoAdministrator  02/24/12 06:18 PM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/24/12 09:07 PM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/24/12 09:18 PM
. * Re: Question about artwork Aspect Ratio Mr. DoAdministrator  02/24/12 10:39 PM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/25/12 12:01 AM
. * Re: Question about artwork Aspect Ratio StilettoAdministrator  02/25/12 12:21 AM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/25/12 12:37 AM

Extra information Permissions
Moderator:  Mr. Do 
0 registered and 278 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 3076