> Would it be feasible to have the option to select between emulated sounds, and > samples, until this gets fixed?
Tafoid is correct. I was the one who provided the samples from a board set I repaired a few years ago. I also worked with Aaron Giles to correct the emulated frequency of one of the SN76496 sound chips which is now thankfully 100% accurate. The zaxxon.c re-write did break the samples shortly afterwards. I think Aaron did the best he could in order to keep the samples stable with the other games within the driver. I can only imagine the complexity of it knowing that Aaron tried but still could not get all of the samples to play nice with each other. What it needs is a miracle from a worthy discrete sound coder.
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