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Mr. DoAdministrator
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Reged: 09/21/03
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Re: Question about DECO cassette artwork...
01/22/12 10:49 AM


> Is there a reason that all of the DECO cassette clones don't use the same art as the
> parent? I'm assuming that they are not bootlegs. Or were some of them produced in a
> generic cab or actually did have some other type of unrecovered art? Or just
> overlooked lay files?
>
> These are the ones I found:
> Sweet Heart
> Scrum Try-set 2
> Rootin' Toot'n/La-Pa-Pa set
> Pro Soccer-J set
> Peter Pepper-set 2
> Cluster Buster/Graplop-set 2
> Bump & Jump
>
> Just wondering...


Wow... never noticed that before.

Looks like it is because in the driver, decocass is listed as the parent of the parent games, but the actual parent is listed for all the clone games:


/* 27 */ GAME( 1982, cburnrub, decocass, cburnrub, decocass, decocass, ROT270, "Data East Corporation", "Burnin' Rubber (Cassette, set 1)", 0 )
/* 27 */ GAME( 1982, cburnrub2,cburnrub, cburnrub, decocass, decocass, ROT270, "Data East Corporation", "Burnin' Rubber (Cassette, set 2)", 0 )
/* 27 */ GAME( 1982, cbnj, cburnrub, cbnj, decocass, decocass, ROT270, "Data East Corporation", "Bump 'n' Jump (Cassette)", 0 )


Only way to fix it will be to make a separate artwork file for each cassette parent. That's doable.



RELAX and just have fun. Remember, it's all about the games.








Entire thread
Subject Posted by Posted on
* Question about DECO cassette artwork... Bad A Billy 01/22/12 07:40 AM
. * Re: Question about DECO cassette artwork... Mr. DoAdministrator  01/22/12 10:49 AM
. * .lay files for the missing DECO cassette artwork... Bad A Billy  01/23/12 12:55 AM
. * Re: Question about DECO cassette artwork... krick  01/22/12 05:06 PM
. * Re: Question about DECO cassette artwork... Mr. DoAdministrator  01/22/12 07:17 PM
. * Re: Question about DECO cassette artwork... krick  01/22/12 08:04 PM
. * Re: Question about DECO cassette artwork... etabeta  01/30/12 06:04 PM

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