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Re: Doom 3 source released
01/02/12 04:15 AM
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> Doom 3's inner workings were ready to go at the start of the month, but last-minute > legal issues temporarily held up its release - Carmack was forced to re-write some of > the code to placate "skittish" lawyers nervous about the release of a particular > section. > > Re-write code? Or remove some uh, colorful comments?
It was some patent issue. He and someone at Creative Labs supposedly independently came up with some rendering technique, and Creative patented it. They cut a deal that they wouldn't bother him about the patent, and he'd put in a good word for some of their hardware. His lawyers wanted the code affected by the patent removed from the open-source release.
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