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Re: Why are the graphics on most MAME emulated games so... poor?
12/18/11 03:01 PM
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> In actual fact, that's the CRT screen's effect on games. They blur images slightly > but destroy the pixelated look. MAME is emulating the games accruately to how they > displayed boardwise (so connecting an LCD to outrun, it would look as pixelated as > mame). > > EDIT: If you want this effect, as long as you have a good enough system you can > enable HLSL (-hlsl) and mame will try to emulate a CRT monitor.
Maybe erev is thinking about that awful 1:1 stretch/scanline aspect that early versions of MAME used to be known for - e.g. 384x224 doubled and letterboxed in 800x600 mode (the graphics output being a squashed looking 768x448 in the middle of the screen).
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