> Just wondering, the pixel aspect ratio for skull & crossbones is 14:5 but was the > game in it's original cabinet displayed at that aspect ratio? > > Did it use two monitors or a widescreen?
Nope. The final output is 4:3 standard res. Just like PS1 games that often ran 512x240 or 640x240 were still intended for a 4:3 final image (with very tall, skinny pixels).
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