> A few years back before I knew about the forums.I contacted Twisty through E-mail > with this question. How can I implement my own samples into games that have no sound > perticulary Sega's Tranqulizer Gun.His answer was to use the sounds from Sega's > Carnival and to ask the forums.That's how I came to be a member here but, I Didn't > ask here before so how does MAME know it"s samples and can a layman like me implement > sound.I do recall some type of list of samples that roms needed on MAME's site but I > never could understand it.Can anybody help me understand how samples are recognized > and how they work in MAME.
End users can't add sample support to games without it.