> Lol..i knew what you meant as regards overclocking via MAME..and not the PC. > > As regards to what 'hz' a game runs at, that has little bearing on the actual > 'internal' frame rate you see the game run at, hard driving is only updating the > games polygon enviorement at about 10-20fps. > > Afterall, Neo Geo games run at 59Hz, but the slowdon can cause the games internal > frame rate to slow to a crawl when it reaches the hardwares on screen sprite drawing > limit.
neo geo i can understand (ie. slighty deranged programmers) but im horrified at the legends who are atari releasing an arcade game on such mismatched hardware that they only get 10-20fps
or maybe hard drivin runs at the exact speed atari wanted all along... guess we'll never know
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