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Lord Nightmare
Speech Synth Berzerker
Reged: 03/08/04
Posts: 855
Loc: PA, USA
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Re: xx-in-1 boards - how do they know when to exit the game?
09/08/11 06:32 AM


> I have no interest in these boards really, but I do like that they exit back to the
> menu once your game is over. Anyone know how the heck that works? Would like to be
> able to do that with Mame on a cab and just do away with having an exit button. Could
> this be done with a special Mame compile or something?

Its most likely done with hacks, i.e. code pc hooks for sequences which display game over or start the attract mode. However this feature is game/rom specific and so ripe for abuse that I don't think we're allowed to discuss it in more detail than that.

LN


"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"







Entire thread
Subject Posted by Posted on
* xx-in-1 boards - how do they know when to exit the game? dustmite 09/08/11 05:28 AM
. * Re: xx-in-1 boards - how do they know when to exit the game? Lord Nightmare  09/08/11 06:32 AM
. * Re: xx-in-1 boards - how do they know when to exit the game? SmitdoggAdministrator  09/08/11 06:43 AM
. * Re: xx-in-1 boards - how do they know when to exit the game? R. Belmont  09/08/11 05:12 PM
. * Re: xx-in-1 boards - how do they know when to exit the game? jonwil  09/08/11 05:40 PM
. * Re: xx-in-1 boards - how do they know when to exit the game? R. Belmont  09/08/11 05:58 PM

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