Quote: > > Quite frankly, how's this any different than the > > other 7304 sets preserved in MAME? Why draw the exception now? > > That's exactly what I was thinking. > > You aren't new around here Bizimonki - you've been active on these forums for about > 3.5 years and you've got 130+ posts under your belt. You are probably interested in > MAME (otherwise you wouldn't be here), you possibly have MAME installed, and you > might even have a bunch of ROMs for games that you don't own. > > I read these forums everyday, and have done since the old MAME forums closed down. > It's one of the very few places I visit / hang out regularly on-line. And I don't > recall you ever asking about the legality of games / ROMS / MAME. > > Why the sudden qualms about legality of one obscure game ? > > Is it just because it's x86 ? > > Not trying to pick a fight here, just trying to understand.
No its not the legality of obscure games that is irking me. I do have several sets of Mame with obscure games and I have bought a few boards too.
What I'm interested is the apparent lack of respect for IP. If you have access to a company that either holds copyright or a license, and the project is not doing anything illegal, why not contact the said company for permission to dump/break copy protection?
Its not because I object to the accomplishments of what Mame has brought to the millions of fans, its the IP of those companies that are still operating that are being ignored. Nintendo is still around.
Exidy developers allowed the use of roms didn't they? Would the other major arcade players that are still operating, not provide the same services?
Mame is replicating a platform, not copying games, so why is there the lack of consideration for the manufacturer?
What has been done is remarkable, granted, but where is the responsibility of permission versus blatancy.
You might be wondering why I ask so many questions, but I am writing my thesis on arcade emulation, and these types of questions are being investigated.