> > if it's older than 3 years or it's not sold anymore for arcade, the company can > > hardly being damaged by emulation (especially emulation at ~3FPS, like emulation of > a > > Pentium 3 would be at best) > > Until an x86 DRC is implemented in MAME... x86 itself is dead and buried these days. > > Besides, if MAME doesn't preserve or emulate these games, most likely someone else > will and most likely with devastating results in terms of preservation (it all about > t3h g4m3z, of course). If it's truly x86/Win32 and using stock standard PC > components, I would imagine anyone who did hack the game would probably get it to run > as a standalone EXE on anything from a Pentium 2 up (e.g. top of the line Brazil-spec > PC), and probably also hacked up to use any 3D card at any resolution such as 1080p. > Not to mention, the source code probably wouldn't be available at all, the program > would never be updated so it ends up crashing on every second PC which doesn't match > the author's exact specs, it eventually gets leaked, and the author quits and it's > back to the drawing board four years later. Been there, done that, got quite a few > T-shirts now.
Either way you will soon find out I guess. Its fascinating how you guys bulldoze IP, and come up with a fitting response. Just fascinating.