While we are on the subject of working games going tits up, why there was a move to HLSL in Mame? How is it going to improve my Dkong experience?
Why known working games now fail/do not work and it is a real bitch to compile.
All I can see, is the marginal improvement on the display. Or is this something for future 'archiving' of games that support this facility in some marvelous way via some GPU card that costs $55 in ten years time?
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