>> But as far as I know most of Mamedev don't want to do emulation work,if the left work >> very difficult or they may be forget why Nicola build Mame.....
>Meadows Warp Speed just started running, for instance, although it's strange hardware >so it may not be perfect by the next release.
Nice. The old MAME Chat threads, including links to a video clip showing Warp Speed cab and game in operation last year, have expired. And the video clips are no longer online either. It's a bummer because the same person that had other videos (Williams Road Race, and Kasco's The Driver) online appears to have taken those down. Oh well.
I don't know if any paperwork was ever printed for Meadows' Warp Speed. If Warp Speed audio is all discrete components, here's hoping someone would want to trace specific components and create audio logic schematics for audio sounds so audio sounds could be emulated later. If not, that's understandable. The fact that the game is running is an achievement itself.
Meanwhile, here are some video clip goodness of non-cpu game Midway Wheels in action. One shows the game operating outside of a Wheels cab and the other is from Sega's Space Ship contributor Fabrice (of France).
btw: Midway Wheels does not have any roms or proms needing to be dumped.