> Also, I'm getting the idea these various settings only look good on the specific > games
Agreed. I am running on an LCD @ 1920x1080. Regardless, I need a variety of configurations depending on the title, driver, or/and it's original output display type.
What I ended up having is one "base" to start with which works well for several/many/most (?) games, but then various *.ini files to cover specific display-types, drivers and games which change or tweak anywhere between 1 to 5 different settings found in the "base" mame.ini file. Off the top of my head I know I set different specific configurations for...
Game Specfic: ------------- Donkey Kong Pac-Man/Ms. Pac-Man Popeye Moon Patrol Pac-Land Rush'n Attack Bump'N Jump Gauntlet/Gauntlet II Dig Dug Phoenix
Display Specific: ----------------- vector vertical
Driver Specific: ---------------- mcr*
There may be others and obviously there is over-lapping in some settings. But again my approach was going from the most to the least games in trying to find the right settings with as few *.ini files as possible.
I used horizontal-raster games (And even within those there are obvious differences), for the base mame.ini.
I took hlsl completely off for vector games. (I like to max the gamma and contrast for these games though).
Less pincushion for vertical games.
A sharper image and more saturation for mcr* based titles.
As well as a variety of other game specific adjustments. I can provide all the details (*.ini files) if you like. However, as you also noted your display will affect your results as well.
EDIT: In an attempt to help your overall too dark issue. Try increasing Contrast. If the color become too light for your taste, decrease gamma.
The default in MAME: # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65
Try adjusting to: contrast 1.250 gamma 0.750
or more extreme: contrast 1.500 gamma 0.500
if you want overall much brighter with a little color fading try: contrast 1.250 gamma 1.000
Of course you can try any variations on the above. :-)
Overall, nothing less than 0.500 gamma and nothing more than 1.500 contrast for raster games. Obviously, I try to keep a balanced percentage between the two...But that's just me and my 'borderline' OCD.
Edited by Trebor (06/13/11 03:28 PM)
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