jcroach |
MAME Fan
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Reged: 12/27/04
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Posts: 1689
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Loc: Bloomington, Indiana
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Re: Thanks a pile!
05/31/11 02:44 PM
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> How to scan Video Pinball? > Do it again, and again, and again. Repeat. > > VP is a print on cardboard with a foam core print glued to the top. > Not a big deal right? > Wrong. > The big ass scanners at BPS had a lot a problems with the uneven surfaces. Going from > cardboard to foam core was just to much for the rollers and sensors to handle. > So I built a frame out of foam core to hold the playfield flat and with 3" of board > on all sides and the back. > Now the thing was to thick, so, rip the back board off and try again. > Still was pain in the ass. The sensors still had issues with the cut out areas. Spent > 3 hours sitting and waiting while they went at it over and over. > So, what we've got is pretty darn good, but not perfect. > > Perfect would involve stripping the foam core away and scanning the board itself. > Actually, this might be possible without destroying the playfield. > > The foamcore is glued down to the surface, and as it happens, one piece popped off > cleanly. > It may very well be possible to pull the foamcore off the board without doing any > damage. > I'll be looking into that, but since this is borrowed from a working machine, it's > probably not gonna happen. > > As for blacklight, I will be attempting some photos of the board both head on and > back inside the cabinet, sitting on the mirror, and then back in its proper location. > I'll do long exposure photos, without the bezel causing reflection. This should > provide us with some reference material and perhaps something usable. > > I leave it to MrDo! to work his blacklight voodoo on this piece. > > Eventually, Mame might give us the ability to present the game on a slope as > originally intended. My hope is that having the art finally in game will inspire > others to push the graphics further. The latest addition of filters certainly is > moving in that direction.
Very cool. Thank you for all your efforts!
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