> * Step 2.3 is important for those that are lacking the correct "aperture.png" to use > with HLSL. > > "Just Desserts" wrote that It is important to use correct "aperture.png" in the > "artwork" directory as the shadow_mask_texture. (The previous old MAME overlay > effects are not compatible with HLSL and will cause image problems). > > I was completely missing the "artwork" directory and correct "aperture.png" after > compling the latest MAME source, and only the "hlsl" directory/.fx-files was included > with the diff. > > If you do not have the correct "aperture.png" save the link below: > > http://icips.us/emulation/crt/aperture.png > > > PS. Very nice mini guide, hopefully it will be included with the next official 0.143 > MAME release. Thanks
Already accounted for. Thank you.
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