> > > > What's so funny? > > > > > > R. Belmont's threat that he would probably make good on: > > > Every time someone mentions K-shit, MAMEdev decides not to work on Sega games. > > > That alone should help CSMAME's popularity. > > > > > > That's funny. > > > > > > So yeah, first of all, re-read this whole thread. In flat mode, preferably. So > that > > > you understand what and why. (Firehawke lays it out pretty well) > > > > > > Secondly, go try and become a fan of CSMAME and MAMEHub. > > > > > > - Stiletto > > > > Ah. Ooh, this looks potiential. I liked Kaillera, but it is so old and outdated. It > > was awesome to play old school 1980s/80s arcades on the Internet. Too bad MAMEhub > is > > new and doesn't have many players. It looks good so far even though the usability > is > > weird (so many windows). I assume it is crossplatform online (Windows, Mac OS X, > and > > Linux users can play online together). > > Yep. Those MAMEDEV who have looked at it so far have liked it because: > a. it's cross-platform > b. it's open-source > c. its architecture was done "the right way" or pretty close > d. the author is involved in developing it > > For a gamer like you, it's early days, which is a good thing: its community has yet > to grow, and the author is taking suggestions. For example, regarding features and > UI: http://10ghost.blogspot.com/2011/04/working-on-new-ui.html > So you can get involved and start using it.
Yeah, time to spread the words about this! We need more people.
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