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KosmoKeLi
MAME Fan
Reged: 04/15/11
Posts: 1
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MAME 32-button cap?
04/15/11 09:07 AM


Hi, I've made a custom USB device that acts as a 64-button gamepad, the device works perfectly when testing it with the DirectX SDK Joystick Sample.

But MAME can't seem to recognize buttons higher than 32(0-31).
The dwButtons in input.c shows 64 buttons and it enumerates through 64 buttons and adds them to the list but maybe it's not polling them all.

Anyone got any ideas?

Kosmo







Entire thread
Subject Posted by Posted on
* MAME 32-button cap? KosmoKeLi 04/15/11 09:07 AM
. * Re: MAME 32-button cap? R. Belmont  04/27/11 06:02 PM
. * Re: MAME 32-button cap? Quantum Leaper  05/23/11 01:32 AM
. * Re: MAME 32-button cap? mogli  06/15/11 11:45 AM

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