> The case came down, if I remember correctly, that an issue with the CHORE > people were having with 'swapping' a single controller between two players. Then > people got an idea that they could get 2 players, each with individual controls if > they run the games in cocktail mode. Then the requests came in quite often for > changes in source to allow the second player's screen to be rotated 180 degrees, > essentially making it an upright game, but with two separate controllers.
I don't get how that's an advantage though. Both players are looking at the same TV, right? Perhaps mogli can explain since he started this thread on being able to do that.
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