> > Ok, thanks for the explanation. > > For example I Measured the Vsync of a Pyros oginal Toaplan at > > 54.879 Hz, in MAME it's at 54.000000 Hz.looking at wardner.c > > there is: > > > > MCFG_SCREEN_REFRESH_RATE( (XTAL_14MHz / 2) / (446 * 286) ) > > That's showing you how it's calculated: 7 MHz pixel clock divided by 446 horizontal > pixels (including hblank) times 286 vertical scanlines (including vblank).
....I thought the 'lines drawn' are perpendicular to each axis. So, while the "446 horizontal pixels" makes sense, as how far across to draw; the '286' is how many horizontal lines are drawn. That is, on a graph, lines drawn on the X axis are *vertical*....
Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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