> OR2SDX is pretty much a port of the Chihiro version, it was pretty easy to rebuild it > for the Lindbergh.
Yup, Xbox 1 to Windows is a very easy port. (It's harder than with the 360, actually).
> Only difference is it is 16:9, as they bumped the resolution to 848x480 (why it > wasn't done to 1280x768 or 1366x768) is beyond me, as the game must look really > blocky on the 60" Screen.
That's very strange. Probably they didn't bother to redo the art assets from Chihiro and bumping up the res would've expose their limitations too much.
ETA: removed rogue word that reversed my intended meaning.