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MASH
MASH
Reged: 09/26/03
Posts: 1775
Loc: Germany
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MAMEinfo 0.1401 *FIX*
01/02/11 02:14 PM


What's New:

* Fixed some 0.141 Mameinfo.dat infos

* Added Newest Bugs (1st Jan)

* Added 'Recommended Games'

* Added Romset (kb/files/zip) infos


Download at: http://www.mameworld.info/mameinfo






0.141

- New games: Silver Game
- New Working games: Heavy Unit and Poizone
- New Non-Working games: Bank Robbery (Ver. 3.32), Deuces Wild 2 - American Heritage (Ver. 2.02F), The Hermit (Ver. 1.14), Mambo A Go-Go (GQA40 VER. JAB), Maxi Double Poker (Ver. 1.10), Mega Double Poker (Ver. 1.63 Espagnol), Mega Double Poker Jackpot (Ver. 1.26), Poker 52 (Ver. 1.2), 'unknown French poker game' and 'unknown encrypted poker game'
- New clones: Bank Robbery (Ver. 2.00), G.I. Joe (World, EB8, prototype?), Golden Tee Golf (Trackball, v2.0), Gran Tesoro? / Play 2000 (v4.0) (Italy), 3x Jack Potten's Poker (NGold, set 1/2/3) Jockey Grand Prix (set 2), Multi Champ Deluxe (ver. 1114, 14/11/1999), Raiden (US, set 2), Relief Pitcher (set 2, 26 Apr 1992 / 08 Apr 1992), 2x Space Firebird (Nintendo, set 2/3) and Vs. Stroke & Match Golf (Ladies Version, set E)
- New drivers: blitz68k.c
- ARM CPU
. Fixed LDM opcode register writeback in ARM CPU core
. Fixed an ARM CPU core bug with pre-indexed addressing opcodes, that was preventing Poizone to boot.
- ARM7 CPU
. Enhanced MMU with page fault support
. Preliminary 26-bit mode support
. Fixed bugs with S-flag operations on R15
. Fixed STRH involving R15
. Support for ARM models 7500 and 920T
- MIPS III CPUs: Fixed writes in the interpreter
- Z80 DART
. The channel B modified interrupt vector can be read immediately after setting it
. Reading from a read register other than 0 also masks out the register index
- AY-3-8910A sound: Unused bits in registers read back as 0
- aleck64.c
. Updated the RSP and RDP implementations to be largely bit-perfect and pixel-accurate
. Fixed alpha compare in the N64 RDP implementation
- blitz68k.c
. Merged dualgame.c and ilpag.c driver to blitz68k.c
. Fixed 68000 CPU1 clock speed and added DAC sound to Dual Games (prototype)
- ertictac.c
. Fixed an ARM CPU core bug with pre-indexed addressing opcodes, that was preventing Poizone to boot (Game now playable). Fixed also LDM opcode register writeback in ARM CPU core.
. Greatly improved inputs and dipswitches
- ghosteo.c: Some s3c24xx improvements and fixes
- goldnpkr.c
. Added new sets and some notes about ipc-1 daughterboard encryption
. Added more references and reorganized some parent-clone relationship
- ksys573.c: Changed region user1 to bios
- legionna.c
. Added DMA slots to Legionnaire HW, fixes Godzilla regression.
. Improved sprite GFX ROM order in Godzilla.
. Fixed RAM fill in Seibu DMA COP command 0x116, allowing Godzilla to boot.
. Implemented palette DMA brightness algorythm mode 5 in Seibu COP games, used by Seibu Cup Soccer, Godzilla, SD Gundam Rainbow Tairiku Senki and Legionnaire for fading effects.
. Implemented a preliminary sort-DMA in Seibu COP routines, fixes sprite-sprite priorities in Seibu Cup Soccer.
. Fixed Seibu logo tilemap colors in Seibu Cup Soccer
. Implemented preliminary Seibu COP macro command 0xdde5, used by Seibu Cup Soccer x/y radar positions.
. Fixed playfield color issues in Seibu Cup Soccer
. Reimplemented scatter-gather Sprite DMA in Seibu COP used by SD Gundam Rainbow Tairiku Senki, also improving the functionality in it.
. Implemented pdrawgfx for sprite routines in Legionnaire HW, and added wraparound for horizontal area smaller than 320, fixing left-border sprites in Legionnaire and Heated Barrel.
. Implemented Seibu COP macro 0x905, used for ark movements in Legionnaire / Zero Team when a knock down occurs.
- mpu4drvr.c: Account for the 45 degree trackball mounting in the driver
- neodrvr.c
. Renamed rom p1 to hp1 in clone Burning Fight (set 2)
. Tagged MVS and AES version for Eight Man
. Corrected chip labels in clone Metal Slug 5 (AES Cart)
. Added correct C8 rom to clone Voltage Fighter
- pgm.c: Rewrote ICS2115 sound core using modern device standards, improving audio in Oriental Legend, Killing Blade and other PGM titles in the process.
- plygonet.c: Fixed save state & device handler regressions
- raiden2.c
. Implemented ROM banking support in Raiden 2 HW, improving Raiden II and Zero Team behaviour.
. Redumped sprite roms in X Se Dae Quiz
- seta.c
. Fixed a tilemap colors issue in Blandia (ID 00859/ID 00860)
. Fixed incorrect colors in some games
- Arabian
. Hooked up MB8841 MCU, this fixed the missing bird at top of the screen (ID 03916). Removed obsolete simulation code.
. Assigned MB88xx interrupt sources unique vectors, as expected by the Arabian MCU program.
- Bullet: Fixed FD1094 key back to what we dumped from original PCB
- Cabal and Task Force Harrier: Fixed memory_set_bank called for unknown bank 'bank1' (ID 04156)
- Chouji Meikyuu Legion
. Added preliminary simulation of text layer protection
. Fixed sfx sound
- Cyber Tank: Implemented preliminary road emulation
- Dai San Wakusei Meteor: Added preliminary (disabled by default) discrete sound emulation
- DonPachi: Added pld
- Goindol: Adjusted YM2203 clock speed and added XTAL based on a reference video recording
- Heavy Unit
. Hooked up KANEKO MERMAID protection MCU (Game now playable). Removed obsolete simulation code
. Updated the driver to use a state class
- Hydro Thunder: Fixed incorrectly CHD SHA1 (ID 04153)
- Maze Invaders: Hooked up cocktail mode and proper controls for both players, adding button labels to describe the action of each.
- Nibbler: Fixed Nibbler crashes after pressing OK (64bit)(ID 04161)
- Super Chase: Moved Button 6 assignment to a DIP selection which is more appropriate for "Freeze Screen" behavior and added some missing port names.
- Wonder League Star and Wonder League '96: Added the recent 87C52 MCU decaps
- Dipswitch fixes in blitz68k.c, ertictac.c, hvyunit and mazeinv
- Fixed rom names in ddragon.c, jockeygp, riskchal, neodrvr.c and spacefb
- Description changes of Dai San Wakusei Meteor (Japan), G.I. Joe (Japan, JAA), G.I. Joe (US, UAB), G.I. Joe (World, EAB, set 1), Jockey Grand Prix (set 1), Raiden (US, set 1, SEI8904 + SEI9008 PCBs), Relief Pitcher (set 1, 07 Jun 1992 / 28 May 1992), Relief Pitcher (set 3, 10 Apr 1992 / 08 Apr 1992), Space Firebird (Nintendo, set 1), Vs. Duck Hunt (Set E), Vs. The Goonies (Set E) and Vs. Stroke & Match Golf (Ladies Version, set ?)
- Renamed (gtgt) to (gtgt1) and (relief2) to (relief3)
- MAME
. Added directxor parameter to direct memory accessors. Update all callers that manually XORed addresses to pass the XOR instead. This improves behavior when direct accessors hit non-RAM regions, or when watchpoints are used, because we now know the original, un-xored address and can fall back to standard read/write handlers properly. Also fixes glitched disassembly when read watchpoints are enabled.
. Removed public decodechar function
- SDLMAME/LINUX
. Fixed *BSD compilation for SDLMAME
. SDLMAME now also looks for fonts in "-fontpath". In addition, moved font config stuff into function search_font_config. This is in preparation to add ttf support to Windows SDLMAME build.
. Fixed most-likely-to-fail SDL_TTF version check. Added a warning if strikethrough is specified but not supported.
. Fixed SDLMAME for Windows does not work unless you use -window (Id 04120)
- Compiling
. Some bulk naming cleanups across the whole source base: 1. MDRV_* -> MCFG_*, 2. running_device -> device_t, 3. mame_rand() -> machine->rand(), 4. memory_region() -> machine->region()->base(), 5. memory_region_length() -> machine->region()->bytes() and 6. region_info -> memory_region.
. General stability issues with 64-bit builds fixed for cybertnk.c
. Fixing compiling process (machine\s3c24xx.c) on Linux and MacOSX







Entire thread
Subject Posted by Posted on
* MAMEinfo 0.141 :) MASH 01/01/11 03:38 PM
. * MAMEinfo 0.1401 *FIX* MASH  01/02/11 02:14 PM
. * Re: MAMEinfo 0.1401 *FIX* SmitdoggAdministrator  01/15/11 01:39 AM
. * High School High... MASH  01/15/11 02:57 AM
. * Re: Strange Invaders gregf  05/18/11 08:08 AM
. * Thx! MASH  05/18/11 08:39 AM
. * Re: Thx! gregf  05/18/11 10:10 PM

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