> Recent discussion about DK barrels and different play between various versions of > mame and the pcb's brings this to mind...
I'm pretty certain that the DK phenomenon reported is psychosomatic given none of the DK driver changes were anywhere near the gameplay. I've worked in the game industry for 15 years now, and one thing I know very well if that if you tell a non-technical person (producers, QA, consumers) you adjusted the gameplay in a certain way while actually doing nothing they will perceive whatever the claimed difference was and they'll tell everyone they love it. People are especially susceptible to hearing about gameplay defects they'd never imagined before in online forums and then immediately finding the game unplayable because of them.
Beyond that, most games' random-number generation is entirely internal to the game (ie, MAME cannot influence it as such), and frankly only Don Hodges knows how they operate.
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