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mogli
MAME Fan
Reged: 01/26/08
Posts: 1956
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Re: AAE - incorporating it into MAME
09/22/10 01:20 PM



Quote:


> RBelmont: ("SDLMAME" is an obsolete name for pre-0.137 versions of ports).
> >
> > Dude, what?
>
> Easy interpretation: As of 0.137, MAME is SDLMAME.




Ohhh. Aw-rawht.



Quote:


> 'starscape' (builds since the video re-write look like something out of 2001).
>
> Dude, what?




You know, when warping between boards. In builds before the re-write, the stars look like shimmery things. Since then, they're just a collection of various-colored dots.



Quote:


Given that all builds from .69 to .105 have the same video output, it's clear you just prefer the ability to make a juvenile joke. It's ok, we're all sophomoric here from time to time.




It looks different on my monitor. The following are Win screenies. Both images are stock DD settings. (.104 seems a little brighter, stock; turn the fsb to 1.7 and .69 gets real bright yet stays sharp, very much like current MAME looks with some contrast boost, whereas .104 gets bright and blurry.

.104 : the board lines are the most apparent aspect.



.69 : lines are more distinct.




Consider it high comedy....sincere tragedy....whatever...don't take it personally.

The Culture








Entire thread
Subject Posted by Posted on
* AAE - incorporating it into MAME mogli 09/19/10 08:25 AM
. * Re: AAE - incorporating it into MAME etabeta  09/19/10 10:01 AM
. * Re: AAE - incorporating it into MAME R. Belmont  09/19/10 03:50 PM
. * Re: AAE - incorporating it into MAME mogli  10/11/10 09:39 PM
. * Re: AAE - incorporating it into MAME R. Belmont  10/11/10 10:23 PM
. * Re: AAE - incorporating it into MAME mogli  10/14/10 08:56 PM
. * Re: AAE - incorporating it into MAME StilettoAdministrator  10/18/10 02:40 AM
. * Re: AAE - incorporating it into MAME R. Belmont  10/18/10 05:31 PM
. * Re: AAE - incorporating it into MAME mogli  10/19/10 01:21 AM
. * Re: AAE - incorporating it into MAME StilettoAdministrator  10/19/10 12:12 AM
. * Re: AAE - incorporating it into MAME CiroConsentino  10/08/10 02:14 PM
. * Re: AAE - incorporating it into MAME R. Belmont  10/08/10 03:46 PM
. * Re: AAE - incorporating it into MAME CiroConsentino  10/08/10 04:18 PM
. * Re: AAE - incorporating it into MAME mogli  09/21/10 05:03 AM
. * Re: AAE - incorporating it into MAME R. Belmont  09/21/10 03:12 PM
. * Re: AAE - incorporating it into MAME mogli  09/22/10 01:20 PM
. * Re: AAE - incorporating it into MAME AaronGiles  09/22/10 07:21 PM
. * Re: AAE - incorporating it into MAME TafoidAdministrator  09/22/10 07:37 PM
. * Re: AAE - incorporating it into MAME mogli  09/23/10 05:36 AM
. * Re: AAE - incorporating it into MAME AaronGiles  09/23/10 05:53 AM
. * Re: AAE - incorporating it into MAME mogli  09/23/10 06:47 AM
. * Re: AAE - incorporating it into MAME R. Belmont  09/23/10 05:26 PM
. * Re: AAE - incorporating it into MAME FatTrucker  09/23/10 10:18 PM
. * Re: AAE - incorporating it into MAME mogli  09/24/10 01:37 PM
. * Re: AAE - incorporating it into MAME TriggerFin  09/21/10 07:32 AM
. * yeah, the SDL code is in the official MAME now... *nt* etabeta  09/21/10 02:16 PM

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