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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: AAE - incorporating it into MAME
09/21/10 03:12 PM


> I was going off of what H*ze said about the shader being incorporated - so maybe it'd
> have to be him?

I don't think he speaks shader, but I could be wrong

> I prefer MAME .69 . It has the best balance of graphics definition (don't know why
> later builds look slightly blurry),

Given that all builds from .69 to .105 have the same video output, it's clear you just prefer the ability to make a juvenile joke. It's ok, we're all sophomoric here from time to time.

PS: turn off filtering on later builds to get less blur. For added sharpness, run the Windows SDL build and get to know -nounevenstretch, which forces integer stretching only for 100% artifact-free video.

> 'starscape' (builds since the video re-write look like something out of 2001).

Dude, what?







Entire thread
Subject Posted by Posted on
* AAE - incorporating it into MAME mogli 09/19/10 08:25 AM
. * Re: AAE - incorporating it into MAME etabeta  09/19/10 10:01 AM
. * Re: AAE - incorporating it into MAME R. Belmont  09/19/10 03:50 PM
. * Re: AAE - incorporating it into MAME mogli  10/11/10 09:39 PM
. * Re: AAE - incorporating it into MAME R. Belmont  10/11/10 10:23 PM
. * Re: AAE - incorporating it into MAME mogli  10/14/10 08:56 PM
. * Re: AAE - incorporating it into MAME StilettoAdministrator  10/18/10 02:40 AM
. * Re: AAE - incorporating it into MAME R. Belmont  10/18/10 05:31 PM
. * Re: AAE - incorporating it into MAME mogli  10/19/10 01:21 AM
. * Re: AAE - incorporating it into MAME StilettoAdministrator  10/19/10 12:12 AM
. * Re: AAE - incorporating it into MAME CiroConsentino  10/08/10 02:14 PM
. * Re: AAE - incorporating it into MAME R. Belmont  10/08/10 03:46 PM
. * Re: AAE - incorporating it into MAME CiroConsentino  10/08/10 04:18 PM
. * Re: AAE - incorporating it into MAME mogli  09/21/10 05:03 AM
. * Re: AAE - incorporating it into MAME R. Belmont  09/21/10 03:12 PM
. * Re: AAE - incorporating it into MAME mogli  09/22/10 01:20 PM
. * Re: AAE - incorporating it into MAME AaronGiles  09/22/10 07:21 PM
. * Re: AAE - incorporating it into MAME TafoidAdministrator  09/22/10 07:37 PM
. * Re: AAE - incorporating it into MAME mogli  09/23/10 05:36 AM
. * Re: AAE - incorporating it into MAME AaronGiles  09/23/10 05:53 AM
. * Re: AAE - incorporating it into MAME mogli  09/23/10 06:47 AM
. * Re: AAE - incorporating it into MAME R. Belmont  09/23/10 05:26 PM
. * Re: AAE - incorporating it into MAME FatTrucker  09/23/10 10:18 PM
. * Re: AAE - incorporating it into MAME mogli  09/24/10 01:37 PM
. * Re: AAE - incorporating it into MAME TriggerFin  09/21/10 07:32 AM
. * yeah, the SDL code is in the official MAME now... *nt* etabeta  09/21/10 02:16 PM

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